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BUILDING THE SCENE
CREATING THE SET
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The first thing created was the set. With the set at the proper scale, it made placing and scaling assets easier.

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BUILDING PROPS
Once the basic set was complete, individual assets were created.
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ADDING TEXTURE
After the asset modeling was finished, texturing began. Each asset should be unwrapped, exported as an fbx file, and textured in substance painter.

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PUTTING THE SET TOGETHER
Once the assets were ready, they were brought into the main scene. Camera work and lighting began and animation was started.

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